od uses the following line to allow anyone in <group> to use wminput, and adds only the desired users to <group>:
<code>KERNEL=="uinput", GROUP="<group>"</code>
A uinput group can be created specifically for this purpose, or an existing group such as wheel can be used.
Key symbols can be assigned to wminput button ev... m/HOWTO_Use_Multimedia_Keys can help you set this up. An overview of the process described there:
_LEFT
Wiimote.B = BTN_RIGHT
Wiimote.Up = KEY_UP
Wiimote.Down = KEY_DOWN
Wiimote.Left = KEY_... FT
#Nunchuk.Z = BTN_RIGHT
#
#Classic.Up = KEY_UP
#Classic.Down = KEY_DOWN
#Classic.Left = KEY_... I'm currently having a few problems with it. The up/down/left/right maps aren't working - up currently does a print screen, the other three do
etc.
An IR LED pen is required if you wish to setup a whiteboard with your Wii remote.
===== Preparing your System =====
Open up a terminal (Applications –> Accessories –> Termin... ur Wii Remote (and extra controllers) work
Start up wmgui (Applications –> Accessories –> Wmgui).
wm... t you make it automatically run upon Ubuntu start up.
Open a terminal and type
<code>gksudo gedit /e