system. It supports assigning key/button symbols to buttons on the wiimote, nunchuk, and classic controller, and axes symbols to wiimote axes including direction pads, "analog" s... distro for the recommended file for local rules) to allow anyone on the system to use uinput:
<code>KERNEL=="uinput", MODE="0666"<... de>
A more secure method uses the following line to allow anyone in <group> to use wminput, and adds only the desired users to <group>:
<code>KERNEL=="uinput", GROUP="<group>"... nfiguration file.
- Use wminput and the wiimote to generate that key symbol, using xev to find out if the key symbol is already mapped, and