Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Beide Seiten der vorigen RevisionVorhergehende ÜberarbeitungNächste Überarbeitung | Vorhergehende Überarbeitung | ||
mame:advancecd [2009/12/16 22:06] – gerald | mame:advancecd [2024/02/29 13:36] (aktuell) – Externe Bearbeitung 127.0.0.1 | ||
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+ | bezel = Die innere Schablone des Bildschirms, | ||
+ | |||
====== AdvanceCD ====== | ====== AdvanceCD ====== | ||
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* AdvanceMAME is a port of the MAME™ and MESS emulators for Arcade Monitors and TVs but also for normal PC Monitors. | * AdvanceMAME is a port of the MAME™ and MESS emulators for Arcade Monitors and TVs but also for normal PC Monitors. | ||
- | * AdvanceMENU is an emulator frontend with sound and animated previews of your games. | + | * AdvanceMENU is an emulator frontend with sound and animated previews of your games. |
* AdvanceCD is a bootable Live CD, DVD and USB disk able to play games on any PC without any installation. | * AdvanceCD is a bootable Live CD, DVD and USB disk able to play games on any PC without any installation. | ||
* AdvanceSCAN is a command line rom manager. | * AdvanceSCAN is a command line rom manager. | ||
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The official site of AdvanceCD is : | The official site of AdvanceCD is : | ||
- | [[http:// | + | [[http:// |
==== Using AdvanceCD ==== | ==== Using AdvanceCD ==== | ||
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c Fifth button. | c Fifth button. | ||
v Sixth button. | v Sixth button. | ||
+ | |||
+ | {{tag> | ||
+ | |||
+ | === AdvanceCD Build Notes === | ||
+ | |||
+ | |||
+ | 3.7 app.img ((http:// | ||
+ | |||
+ | app.img is a compressed iso9660 filesystem image using the zisofs extension. This filesystem is mounted by the / | ||
+ | |||
+ | Please note that the zisofs extension is supported only in Linux. You cannot read this filesystem in Windows without using special tools. | ||
+ | |||
+ | === app.img mounten / ändern === | ||
+ | |||
+ | In / | ||
+ | < | ||
+ | |||
+ | Eine normale Daten-CD enthält i.d.R. ein ISO9660-Filesystem. Der Linux-Kernel kennt aber auch eine mittels Rockridge realisierte, | ||
+ | |||
+ | In aktuellen mkisofs-Paketen sind die Tools oft schon enthalten. | ||
+ | < | ||
+ | #gemountete app.img in home mounten: | ||
+ | mkdir ~/src | ||
+ | cp -r /mnt/usb/* ~/src/ | ||
+ | #Jetzt AENDERUNGEN VORNEHMEN! | ||
+ | # daten sind in src | ||
+ | mkzftree src dst | ||
+ | # jetzt sind in dst die komprimierten Daten | ||
+ | mkisofs -file-mode 555 -z -R -o app.img dst | ||
+ | # testz.iso ist das komprimierte | ||
+ | </ | ||
+ | Jetzt die neue app.img in /boot/ kopieren. fertig. Am besten vorher noch das Original sichern (umbenennen) | ||
+ | |||
+ | ==== Konfiguration von advmenu.rc ==== | ||
+ | |||
+ | Quelle((http:// | ||
+ | |||
+ | z.B. | ||
+ | |||
+ | 5.7 Other Configuration Options | ||
+ | |||
+ | 5.7.1 idle_start | ||
+ | Automatically starts a random game after some time of inactivity. You can also configure the AdvanceMAME option `input_idleexit' | ||
+ | |||
+ | < | ||
+ | |||
+ | Options: | ||
+ | < | ||
+ | REPEAT_TIMEOUT Number of seconds to wait for the next run. 0 means never (default never).</ | ||
+ | |||
+ | Examples: | ||
+ | < | ||
+ | |||
+ | 5.7.2 idle_screensaver | ||
+ | |||
+ | Selects the start time of the default screen saver. The screensaver is a slide show of the available snapshots. | ||
+ | |||
+ | < | ||
+ | </ | ||
+ | Options: | ||
+ | < | ||
+ | REPEAT_TIMEOUT Number of seconds to wait for the next run. 0 means never (default 10). | ||
+ | </ | ||
+ | Examples: | ||
+ | < | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==== Konfiguration von advmame.rc ==== | ||
+ | |||
+ | Bildschirmeinstellungen / Screen settings: | ||
+ | |||
+ | Quelle((http:// | ||
+ | |||
+ | Manual Operation Mode | ||
+ | |||
+ | In the manual operation mode the programs scan a list of `good' video modelines created manually and chose the best available. You must prevently create this list of video modelines with the `advv' utility. | ||
+ | |||
+ | This is the description of the few basic steps required to run the programs in the manual operation mode. | ||
+ | |||
+ | * For AdvamceMAME add in the in the file `advmame.rc' | ||
+ | |||
+ | diplay_mode auto | ||
+ | display_adjust x | ||
+ | |||
+ | * Add in the the file `advmame.rc' | ||
+ | |||
+ | Generic PC SVGA multisync monitor : | ||
+ | < | ||
+ | device_video_hclock 30.5 - 60 | ||
+ | device_video_vclock 55 - 130</ | ||
+ | |||
+ | Generic PC VGA monitor : | ||
+ | < | ||
+ | device_video_hclock 31.5 | ||
+ | device_video_vclock 55 - 130</ | ||
+ | |||
+ | Generic LCD screen : | ||
+ | < | ||
+ | device_video_hclock 0 | ||
+ | device_video_vclock 0</ | ||
+ | |||
+ | PAL/SECAM TV (European) : | ||
+ | < | ||
+ | device_video_hclock 15.62 | ||
+ | device_video_vclock 50</ | ||
+ | |||
+ | PAL/SECAM TV (European) which supports also NTSC modes (very common if you use the SCART input) : | ||
+ | device_video_pclock 5 - 50 | ||
+ | device_video_hclock 15.62, 15.73 | ||
+ | device_video_vclock 49 - 61 | ||
+ | |||
+ | NTSC TV (USA) : | ||
+ | < | ||
+ | device_video_hclock 15.73 | ||
+ | device_video_vclock 60</ | ||
+ | |||
+ | Generic Arcade Monitor Standard Resolution 15 kHz (CGA) : | ||
+ | < | ||
+ | device_video_hclock 15.75 | ||
+ | device_video_vclock 49 - 61 | ||
+ | </ | ||
+ | Generic Arcade Monitor Medium Resolution 25 kHz (EGA) : | ||
+ | |||
+ | < | ||
+ | device_video_hclock 25 | ||
+ | device_video_vclock 49 - 61</ | ||
+ | |||
+ | Generic Atari Monitor Extended Resolution 16 kHz | ||
+ | < | ||
+ | device_video_pclock 5 - 50 | ||
+ | device_video_hclock 16.5 | ||
+ | device_video_vclock 53</ | ||
+ | |||
+ | Please note that the manuals of some Arcade Monitors incorrectly state a wide range of horizontal frequency like 15 - 31 kHz. Generally these monitors support only the three fixed frequency 15.75, 25, 31.1 kHz. For example the Wells Gardner D9200. | ||
+ | |||
+ | * Run the `advv' program for AdvanceMAME or `advv -advmenuv' | ||
+ | |||
+ | * Test the video modelines of your interest pressing ENTER on them. If the mode isn't centered try centering it with the ARROW keys. When you have finished press ENTER to save your modifications or ESC to restore the previous setting. Returned in the video mode list, if the mode is displayed correctly, you can select it to be used by the programs pressing SPACE. It's very important that in all the selected modes the screen area is completely visible. Otherwise, when playing, part of the game may be out of screen. Video modes displayed in red aren't supported by your video hardware. | ||
+ | |||
+ | * When you have selected the list of `good' video modes press F2 to save them in your configuration file. | ||
+ | * Press ESC to exit from `advv' | ||
+ | * Run `advmame' | ||
+ | |||
+ | |||