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e state of flippers Usage: flip disable [all|0-3] | enable[all|0-3] | player<all|0-3> | computer<all|0-3> | on<all | 0-3> | off <all | 0-3>| debug > ... endball_begin pinevents game <on | off> endball_kill pinevents game <on | off> game_over pinev... <on | off> plumb pinevents tilt <on | off> ball_roll pinevents tilt <on | off> game pinevents ... > | debugoff | debugon | info | reset<id> | resetall | select<id>| start<id> | stopall > Notes: the scenemgr command can be used t
 
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